Create & Control Semantic UI Progress with Angular Directives
optional
required
model
=
a number variable representing the current progress on the bar (out of total, which is by default 100).total
=
a number variable for the largest possible value the progress bar can have (100 by default).label
=
a string which determines what label is displayed in the bar.active-text
@
a templated string for the text below the progress bar in a normal (active) state.error-text
@
a templated string for the text below the progress bar in a error state.warning-text
@
a templated string for the text below the progress bar in a warning state.success-text
@
a templated string for the text below the progress bar in a success state.duration
@
a string representing the amount of time it takes the progress bar to reach a target value from the current value.on-init
=
Callback once the module is initialized, passing the initialized element as the first argument.on-change
=
Callback on percentage change.on-success
=
Callback on success state.on-active
=
Callback on active state.on-error
=
Callback on error state.on-warning
=
Callback on warning state.These attribute directives invoke a behavior on the component where the attribute value can be one of the following formats:
$
@
A selector string.evt
@
The event string which triggers the behavior ('click' by default).enabled
=
A boolean value which determines whether or not the behavior should be called when the event occurs.value
=
The first argument to pass to the behavior if it requires one.